We don't need no stinkin' badges: The impact of reward features and feeling rewarded in educational games

Filsecker, Michael; Hickey, Daniel T.; Clegg, Benjamin A. · 2015 · Computers in Human Behavior

DOI: https://doi.org/10.1016/j.chb.2014.12.028

URL: https://doi.org/10.1016/j.chb.2014.12.028

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Route: https://doi.org/10.1016/j.chb.2014.12.028

Publisher: Elsevier (Computers in Human Behavior)

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